Displacement Mapping and Volume Rendering Graphics Hardware Ebook

Publication: Dissertation.Com
Is my Device Supported?

You're about to purchase a Downloadable Ebook

Hi, sorry for the interruption!
We're repeating some important information here to ensure that you're making an informed purchase. Please review it.

  • Don't get caught unaware. Preview ebook and open the sample ebook on each of your intended devices before continuing.
  • You will need a Free 3rd-party application that can read the intermediate .acsm file you will receive as download. PDF/Epub format is downloaded automatically by the application thereafter. Please install the necessary software first on your intended device of use.
  • - Printing 25 pages every 30 days is allowed.
    - Copying 25 text selections every 30 days is allowed.
  • Refund Policy
    Refunds are not allowed after the ebook is opened so please open the ebook directly on your intended device. Refund requests should be recieved within 7 days after download is made available. Of course, if you get an incorrect ebook ( different from what is mentioned in the title) or if the ebook doesn't open on the initial device, then we'll assist with fixing the issue or get you a refund if a timely fix isn't available.
  • Customer Service
    We currently only provide ticket (online form submission) or email support. Rest assured that you're in good hands; customers like our professional service!
I have previewed the ebook and read the requirements and terms.

Language: English
Publication Date: October 2005
Pages: 135
File Size: 4679 Kbytes

Restrictions set by Publisher:
- Text-to-speech feature is available.
- Printing 25 pages every 30 days is allowed.
- Copying 25 text selections every 30 days is allowed.
- Free application Adobe Digital Editions, Aldiko reader, or Bluefire reader required .
Change Region
ISBN: 9781599421667   Should I buy this Ebook?   Write a Review


The complexity of graphics hardware is currently undergoing a major change with the introduction of geometry engines on relatively inexpensive single chip ASICs which now contain the complete graphics rendering pipeline in full custom hardware. While the highest performance in measured in frames per second is the ultimate criteria for judging these chips, the focus is now starting to shift towards new features and different rendering techniques and pipelines. This dissertation introduces new hardware architectures for more realistic surface rendering of three dimensional objects and the rendering of volumetric datasets. Surface rendering is dealt with in the first part of the dissertation where the architectures for displacement map rendering in hardware are proposed. This work represents the first to appear in scientific literature on displacement map hardware rendering. Where possible these architectures propose components that integrate into currently available pipelines and make use of existing units in those pipelines. Displacement map rendering in hardware is a desired feature currently under development by most graphics hardware vendors. The first architecture is scan-line based and works just before rasterization and the second adaptively retessellates a triangle mesh using additional hardware on either side of the geometry transformation stage in the graphics pipeline. The VIZARDII architecture and several hardware based performance improvements for any ray casting architecture are presented in the second part titled Volume Rendering. VIZARDII is an interactve programmable hardware acelerator for Volume Rendering implemented on a PCI Card. The main pipeline is implemented on a Xilinx FPGA allowing new features to be added relatively quickly. A memory interface is presented and discussed with its final implementation appearing in the VIZARDII system. Novel architectures for ray queuing and sorting, sub-cube based space leaping are also presented which improve the performance of ray casting based hardware architectures. Antialiasing that occurs when ray casting volume data is also discussed and possible solutions are presented using multiresolution volume datasets.


Secrets of Software Success: Management Insights from 100 Software Firms Around the World ebook cover
Save 24.73%
Office 2000: The Complete Reference ebook cover
Save 19.48%
Build Your Own Combat Robot ebook cover
Save 18.83%
How To Do Everything with Your Tablet PC ebook cover
Save 18.37%
Fast-Track PHP for the ASP developer ebook cover
Save 30.08%

Should you buy this Ebook?

We've put together a collection of resources to help you make a decision regarding whether you should buy this Ebook from us.

  1. Is your device one of these? Ebook reading software will work on the following devices: Windows, Mac, Android 2.2+ Devices, IPad (iOS 3+), IPhone (iOS 3+), Kindle Fire. Several other devices are also supported by the software.
  2. Compare prices. Our price is $13.00. If you would like to research our competitors to see their prices. Here're some places to look:
  3. Why should you buy Ebooks from onlinebookplace.com?

    We've had 1000s of downloads so far and with over 300000+ Ebooks to choose from, onlinebookplace.com is becoming a favorite Ebook Store for many. Allow us to win you over with our competitive pricing, upfront policies and diligent customer service.

    We're Upfront:

    • Every Ebook page on onlinebookplace.com has information on restrictions that publishers have placed on the Ebook along with a clear indication of software required to read the Ebooks.
    • If ratings for an Ebook are available from one of several sources online, then we've attempted to get those to help you make a better purchasing decision about the Ebook. Reviews from Goodreads (a popular reviews site) are provided on the same if they're available.
    • In most cases, we've also attempted to get you links to the Ebook on our competitor's site so that you can compare prices with relative ease.
    • We use McAfee to scan for any vulnerabilities in the system to ensure that any information that you give us does not fall into the wrong hands.
    • We use Paypal, a trusted 3rd party payment provider to accept Payments -- your payment information doen't reside with us. Any information that does end up with us is safe.

After installing the appropriate app for your device, try a Sample Download (Sherlock Holmes from Project Gutenberg) before purchase. The sample is only for checking device compatibility.

Check below for device compatibility and any free 3rd-party software requirements. Choice of what ebook reading app to use is yours, we only present a few common apps that several customers of ours have preferred. You should be able to transfer your purchase to more than one (upto 6) compatible devices as long as your ebook-reading apps have been registered with the same Adobe ID before opening the file.


Windows/Mac PC or Laptop

Free app Adobe Digital Editions required. Note that this software is not the same as Adobe Reader.


Android 2.1+

Free app Aldiko Reader or Bluefire Reader required.

Kindle Fire (and any Android based Kindle models)

Free Kindle Android app Bluefire Reader required.


IPad or IPhone

Free app Bluefire Reader required. Kindly review their tutorial for the requirement (note that while they're talking about library ebooks, same applies to your purchased .acsm file) -- feel free to use the sample download for testing. Tutorial .

Other E-Reader

Several Other devices supported

Devices like Nook are supported via the free application Adobe Digital Editions . This software is not the same as Adobe Reader. Please check compatibility of your device before purchase.

Displacement Mapping and Volume Rendering Graphics Hardware